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HTS Theological Studies

On-line version ISSN 2072-8050
Print version ISSN 0259-9422

Abstract

OLIVER, Willem H.. Serious games in theology. Herv. teol. stud. [online]. 2019, vol.75, n.4, pp.1-8. ISSN 2072-8050.  http://dx.doi.org/10.4102/hts.v75i4.5465.

In South Africa, the implementation of serious games and gamification (collectively referred to as gaming) in the design of curricula, being presented in schools and institutions of higher education, is mostly a novelty. As we are (should be) in a transitional phase with education, especially on two levels, namely, with the decolonisation of education and preparing education for the Fourth Industrial Revolution, it would be fitting and high time to fully implement gaming into the curricula. This article takes a look at the implementation of a serious game on an undergraduate level at a residential university. It focuses in a pragmatic way on applying the serious game on biblical languages - Greek, Hebrew and Latin - proposing that they should be presented to the student as paper behind the glass.

Keywords : serious games; gamification; online; paper behind the glass; decolonised education; Fourth Industrial Revolution.

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